Chaostle Status Report (January 12, 2010) - We are excited to announce that Chaostle is going back into production after a three and a half year delay due to an ongoing lawsuit with the old manufacturer. Our new manufacturer has done excellent quality work in creating Chaostle beyond expectations. We believe this game will be well worth the wait! We have switched the pewter miniatures to plastic to help bring the retail cost down although we plan to provide high-quality lead-free pewter miniatures in the future as a specialty release.

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Chaostle (ka'os'l) is a combination of the words Chaos and Castle. Chaostle is a three-dimensional castle fantasy board game. Each player selects their starting armies that they will use to battle against their enemies in an attempt to conquer the castle for their King or Queen. The armies consist of many different fantasy fighters with unique skills and weaknesses. These fighters are custom plastic miniatures in the form of fantasy characters such as wizards, dragons, unicorns, knights, archers, etc. The game has many levels of strategy that can be offset by a wide range of fates (both good and bad).

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Unicorns

As wondrous and beautiful as they are deadly, these creatures of good are the embodiment of purity and virtue.

A unicorn on the battlefield is an awesome sight. It seems to radiate light and hope to everyone around it, inspiring warriors to new heights of valor, and can bring routed formations to pick their weapons back up and continue the fight. A charging herd of them is like nothing else on this world, their horns lowered like shimmering lances, riding in perfect synchrony. The thunder of their hooves can make even a frenzied Warlord decide to dive out of the way. Unicorns ride like lightning, strike like a tidal wave, and show no mercy to the minions of Chaos.
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Ancient / Medieval Pack

This Vallejo paint pack is recommended for getting a more realistic medieval look and feel to your painted miniature Chaostle characters.More Info

"It's truly a cool-a** game."

"I really enjoyed yesterday's game. I think it was THE most exciting game I have ever played. It is uncommon in any other game to go from the depths of depression to heights of anticipation only to be dealt with some amazingly unforeseen twist of fate, and sent to the furthest and darkest corner of oblivion. Thanks again and congratulations on coming up with such an awesome game!"

"Totally awesome! I think we should play every month. The luck factor certainly adds huge entertainment value."

"I was horrified by the complexity at the beginning. This changed to interest and excitement as the game progressed."

"The variety and detail of play is amazing."

"It's a great game and it is very well balanced. I like the way everything can change on a moment's notice and the slight control that each player has in the amount of risk they take. The fighting was well thought out and moved quickly. I like how a single roll determines hit/miss, weapon and damage. That was a real slow down in D&D that you had to pick a weapon, see if you hit or miss and then determine damage all separately."

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Chaostle is back on track and scheduled for production in 2010! Visit our Forum to read the detailed status reports.

Chivalry Games attended its first fantasy / science fiction conventions! We had a dealer's table at many of the conventions and promoted the pre-release of our first game called Chaostle. During the conventions we hosted many Chaostle games in the gaming areas for people to try it out. We plan on attending more conventions once Chaostle production is complete.


March 23 - 26, 2010 - Las Vegas, NV

Chivalry Games plans to attend the 2010 GAMA Trade Show! The GAMA Trade Show (GTS) is one of the most important events in the annual calendar of the hobby games industry. Here, the entire industry comes together for education and to expand their businesses. Publishers and distributors exhibit at the show, showing off their product lines and services and making announcements of major releases. Retailers and distributors seek out new products to stock and new publishing companies to push. Educational seminars aimed at every segment of the industry help hobby game professionals improve their business practices and grow their companies.

Convention Schedule

 

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